How it works
Infusing is built from 4 client effects, applied in this order:
- Effect 1 is effect type 267, which the datamine does not name.
- Effect 2 is effect type 90, which the datamine does not name.
- Effect 3 is effect type 169, which the datamine does not name.
- Effect 4 is effect type 132, which the datamine does not name.
What it does
Infusing is a spell with an instant cast and a range of 15 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Effect #1 | Effect 267 Misc value: 15445 |
| Effect #2 | Effect 90 Misc value: 169305 |
| Effect #3 | Effect 169 Item id 179978 |
| Effect #4 | Effect 132 Misc value: 177040 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.