Skip to content
Injured

Spell

Injured

Physical

Advertisement

Instant castAnywhere - Unlimited

Shield Charge injures targets, inflicting 4.85811 Physical damage every second for 18 sec.

Injured

Tooltip

Shield Charge injures targets, inflicting 4.85811 Physical damage every second for 18 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.8581 per tick. It ticks every 1 sec, 18 times over the full 18 sec (87.45 base in total).

What it does

Injured is a spell with an instant cast, an unlimited range and effects that last 18 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration18 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 4.8581
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Injured appears in: 1 boss encounter and 3 spells that cast it.

Boss encounters

  • Twin Ogron in Highmaul
    Journal section: Pol > Shield Charge
    Encounter creatures: Phemos, PolRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Injured at Wowhead (opens Wowhead in a new tab)