Tooltip
Shield Charge injures targets, inflicting 4.85811 Physical damage every second for 18 sec.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.8581 per tick. It ticks every 1 sec, 18 times over the full 18 sec (87.45 base in total).
What it does
Injured is a spell with an instant cast, an unlimited range and effects that last 18 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 18 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4.8581 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Injured appears in: 1 boss encounter and 3 spells that cast it.
Boss encounters
- Twin Ogron in Highmaul
Journal section: Pol > Shield Charge
Encounter creatures: Phemos, PolRaid boss ability
Spells that cast it
- Shield SlamTriggers this spell
- Shield Charge (record #158159)Triggers this spell
- Shield Charge (record #177608)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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