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Inner Flame

Spell

Inner Flame

Physical

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Evoker

Instant castSelf Only

Casting Dream Flight or Stasis increases your healing over time by 50% and causes Living Flame and Reversion to have a 100% increased chance to grant Essence Burst.

Inner Flame

Tooltip

Casting Dream Flight or Stasis increases your healing over time by 50% and causes Living Flame and Reversion to have a 100% increased chance to grant Essence Burst. Lasts 20 sec.

How it works

Inner Flame is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 60.

What it does

Inner Flame is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 108
Value: 50
Misc value: 22
Effect #2Apply Aura (6)
Aura type id 4
Value: 100
Effect #3Apply Aura (6)
Aura type id 218
Value: 60
Misc value: 22, 5092

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Inner Flame appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Inner Flame at Wowhead (opens Wowhead in a new tab)