How it works
Instakill Self is built from 2 client effects, applied in this order:
- Effect 1 is Instakill (effect type 1).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Instakill Self is a spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it kills the target outright and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Instakill (1) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Instakill Self appears in: 1 spell that casts it.
Spells that cast it
- LightmadnessTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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