Spell
Intercept
Physical
Charge an enemy, inflicting Physical damage and stunning them for 3 sec.
Tooltip
Charge an enemy, inflicting Physical damage and stunning them for 3 sec.
How it works
Intercept is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It triggers Intercept.
What it does
Intercept is a spell with an instant cast and a range of 8-25 yards. It also casts Intercept (record #58747).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Trigger Spell (64) Trigger spell: Intercept |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.