Tooltip
Charge an enemy, causing 200 damage and stunning it for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Intercept is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 2 is School Damage (effect type 2). Its base value is 200.
What it does
Intercept is a Physical spell with an instant cast, a range of 25 yards and effects that last 3 sec. When cast it applies an aura with the stunned mechanic and deals Physical damage (base value 200).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 25 yards (Twenty-Five yards) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #2 | School Damage (2) Value: 200 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.