Tooltip
The Haunting Grunt charges toward their current target and inflicts 12 Physical damage.
How it works
Intercepting Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 12.
What it does
Intercepting Charge is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 12).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | School Damage (2) Value: 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Intercepting Charge appears in: 1 boss encounter.
Boss encounters
- Commander Kroluk in Windrunner Spire
Journal section: Rallying Bellow > Haunting Grunt
Encounter creatures: Commander Kroluk, Haunting Grunt, Phantasmal Mystic, Spectral AxethrowerDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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