
Dungeon - Midnight
Windrunner Spire
4 encounters, 38 boss abilities and 30 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.
Once the hallowed home of the Windunner family, Windrunner Spire now mirrors the scarred relationship between Alleria, Sylvanas, and Vereesa. Animosity during a reunion at the home drove suffering and grief into a haunted manifestation that binds the spirits there, unable to find peace.
Quick Facts
| Type | Dungeon |
|---|---|
| Expansion | Midnight |
| Encounters | 4 |
| Boss abilities | 38 |
| Drops | 30 |
| Item level | 1 to 108 |
| Tradeable drops | 2 |
| Difficulties | Mythic |
Difficulties and Lockouts
Windrunner Spire has 5 difficulties in the game data: Mythic resets daily; Normal, Heroic, Mythic Keystone and Follower can be run again at any time.
| Difficulty | Players | Level range | Lockout |
|---|---|---|---|
| Normal | 5 | 80 to 90 | None |
| Heroic | 5 | 90 | None |
| Mythic | 5 | 90 | Daily |
| Mythic Keystone | 5 | None | |
| Follower | 5 | 80 to 90 | None |
Mythic+ timer, Windrunner Spire: 33:00 (+2 at 26:24, +3 at 19:48).
Loot Table Value
2 of Windrunner Spire’s 30 drops are tradeable, and 2 of those are on the Auction House right now. The richest is Pattern: Ranger-General's Grips at 499g (median across 75 realms).
| Tradeable drop | Median price | Cheapest listing | Listed on |
|---|---|---|---|
| Pattern: Ranger-General's Grips | 499 gold | 49 gold | 75 realms |
| Pattern: Sunfire Sash | 444 gold | 75 gold | 80 realms |
Median is the middle price across every connected realm that currently lists the item, from our own Auction House scan, updated within the hour.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Instance Map
The Adventure Guide places 4 bosses of Windrunner Spire on 4 maps. Numbers follow the encounter order; each links to that fight below.
Windrunner Spire
1Emberdawn- 1 Emberdawn 83.2, 50.8
Windrunner Spire
2Derelict Duo- 2 Derelict Duo 52.5, 88.6
Windrunner Spire
3Commander Kroluk- 3 Commander Kroluk 70.5, 51.5
Windrunner Spire
4The Restless Heart- 4 The Restless Heart 67.5, 53.6
Encounters
MMythic
Emberdawn
Emberdawn settled in the gardens of Windrunner Spire after seeking a place to raise her young. Highly territorial, she guards her nest with a searing ferocity.
Abilities & Strategy
Overview
Emberdawn lights the winds aflame as she protects her nest. Burning Gale pushes players and lights Ignited Embers, creating Flaming Twisters that sweep across the garden.
Damage Dealers
- Flaming Updraft leaves behind a Ignited Embers upon expiration.
- Burning Gale pushes players and causes Ignited Embers to create Flaming Twisters.
Healer
- Flaming Updraft inflicts significant damage to afflicted players.
- Burning Gale pushes players and causes Ignited Embers to create Flaming Twisters.
Tank
- Emberdawn's Searing Beak inflicts heavy Physical damage followed by significant Fire damage over time.
- Burning Gale pushes players and causes Ignited Embers to create Flaming Twisters.
Burning Gale
On Mythic difficulty, Emberdawn unleashes multiple Fire Breaths while the gale persists.
Loot
7 drops · item level 108 · 6 slots (Hands, Head, Trinket, Two-Hand, Waist, Wrist) · all Bind on Pickup
Derelict Duo
The banshee Kalis and her loyal abomination Latch lead a group of fanatical followers of Sylvanas Windrunner. They've come to the Spire in search of relics with any resonant essence of the Dark Lady, willing to do anything to obtain them.
Abilities & Strategy
Overview
Latch spews Gunk Splatter at players while Kalis assails her foes with Shadow Bolt. Upon reaching 100 energy, Latch attempts to draw players in with Heaving Yank while Kalis wails a Debilitating Shriek. Latch spews Gunk Splatter at players while Kalis assails her foes with Curse of Darkness and Shadow Bolt.
Damage Dealers
- Latch's Heaving Yank interrupts and pulls in the first target it hits.
- Kalis's Debilitating Shriek continues to increase its Shadow damage until interrupted.
- Kalis's Curse of Darkness causes Dark Entities to fixate upon players.
Healer
- Kalis's Debilitating Shriek continues to increase its Shadow damage until interrupted.
- Latch's Heaving Yank interrupts and pulls in the first target it hits.
Tank
- Latch's Bone Hack inflicts significant Physical damage.
- Latch's Heaving Yank interrupts and pulls in the first target it hits.
Kalis
Loot
6 drops · item level 108 · 6 slots (Feet, Legs, One-Hand, Shoulder, Trinket, Waist) · all Bind on Pickup
Commander Kroluk
Commander Kroluk once fought in the Second War, a conflict that ended the life of Alleria Windrunner's brother, Lirath. In her grief, Alleria slaughtered any Old Horde she could find. The vengeful spirits of those she defeated now haunt the Spire.
Abilities & Strategy
Overview
Commander Kroluk crashes down on players with Reckless Leap and cuts them to pieces with Rampage. At 66% and 33% remaining health, Kroluk lets out a Rallying Bellow to summon a warparty. Kroluk maintains Shield Wall until his warparty is defeated.
Damage Dealers
- Rallying Bellow summons a warparty to fight alongside Commander Kroluk.
- [Bladestorm] inflicts damage to all players within Commander Kroluk's path.
- Intimidating Shout fears players who stand alone.
Healer
- Rallying Bellow summons a warparty to fight alongside Commander Kroluk.
- [Reckless Leap] inflicts damage to players within the impact location.
- [Intimidating Shout] fears players standing alone.
Tank
- Rallying Bellow summons a warparty to fight alongside Commander Kroluk.
- [Rampage] inflicts sustained damage to Commander Kroluk's current target.
- [Intimidating Shout] fears players standing alone.
Rallying Bellow
Loot
6 drops · item level 108 · 6 slots (Feet, Hands, Legs, One-Hand, Shoulder, Trinket) · all Bind on Pickup
The Restless Heart
Born from the grief and wrath of the Windrunner family, the vengeful spirit of a once-proud Ranger-General haunts the halls of its abandoned ancestral home. Only by facing a worthy foe can it be laid to rest and finally know peace.
Abilities & Strategy
Overview
The Restless Heart assails players with Arrow Rain before focusing its fury on a player with Bolt Gale. Upon reaching 100 energy, the Restless Heart fires a wind-infused arrow that creates an expanding ring of Billowing Wind.
Damage Dealers
- Turbulent Arrows knock players into the air when touched, removing Squall Leap.
- Bullseye Windblast creates an expanding ring of Billowing Wind.
- Gust Shot destroys any Storming Soulfonts struck.
- Bolt Gale launches a continuous volley of arrows towards a player.
Healer
- Bolt Gale inflicts heavy damage to the targeted player.
- Turbulent Arrows knock players into the air when touched, removing Squall Leap.
- Gust Shot destroys any Storming Soulfonts struck.
- Bullseye Windblast creates an expanding ring of Billowing Wind.
Tank
- Tempest Slash knocks The Restless Heart's primary target away and briefly increases their Physical damage taken.
- Turbulent Arrows knock players into the air when touched, removing Squall Leap.
- Gust Shot destroys any Storming Soulfonts struck.
- Bullseye Windblast creates an expanding ring of Billowing Wind.
Loot
11 drops · item level 1 to 108 · 7 slots (Chest, Head, Held In Off-hand, Neck, Ranged, Shoulder +1 more) · 2 tradeable
Achievements
5 achievements tied to Windrunner Spire, worth 40 achievement points in total.
Mythic: Windrunner Spire Guild RunDefeat The Restless Heart in Windrunner Spire on Mythic difficulty while in a guild group.10
Windrunner SpireDefeat the Restless Heart in Windrunner Spire.10
Heroic: Windrunner SpireDefeat the Restless Heart in Windrunner Spire on Heroic difficulty or higher.10
Mythic: Windrunner SpireDefeat the Restless Heart in Windrunner Spire on Mythic or Mythic Keystone difficulty.10
Keystone Hero: Windrunner SpireComplete Windrunner Spire at Mythic Level 10 or higher, within the time limit.Max Level Unlock: Teleport to Windrunner Spire
More Midnight Dungeons
Other dungeons from the same expansion.