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Interrupting Shout

Spell

Interrupting Shout

Physical

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4 sec10 sec cooldownSelf Only

Inflicts 600 Physical damage to all enemies and interrupts spellcasting for 1 sec.

Interrupting Shout

Tooltip

Inflicts 600 Physical damage to all enemies and interrupts spellcasting for 1 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Interrupting Shout is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 600. Its area radius is 15 yards.
  2. Effect 2 is Interrupt Cast (effect type 68). Its area radius is 15 yards.

What it does

Interrupting Shout is a Physical spell with a 4 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 1 sec. When cast it deals Physical damage (base value 600) in a 15 yard radius and interrupts spellcasting in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time4 sec
Cooldown10 sec
Global cooldownNone
Duration1 sec
Effect #1School Damage (2)
Value: 600
Radius: 15 yards
Effect #2Interrupt Cast (68)
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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