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Interrupting Shout

Spell

Interrupting Shout

Physical

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3 secSelf Only

Inflicts Physical damage to nearby enemies, interrupting spellcasting and reducing movement speed by 50%.

Interrupting Shout

Tooltip

Inflicts Physical damage to nearby enemies, interrupting spellcasting and reducing movement speed by 50%.

How it works

Interrupting Shout is built from 3 client effects, applied in this order:

  1. Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic. Its area radius is 35 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 300. Its area radius is 35 yards.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Weak Legs.

What it does

Interrupting Shout is a Physical spell with a 3 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it interrupts spellcasting with the interrupted mechanic in a 35 yard radius and deals Physical damage (base value 300) in a 35 yard radius. It also casts Weak Legs.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
Duration1 sec
Effect #1Interrupt Cast (68)
Mechanic: Interrupted
Radius: 35 yards
Effect #2School Damage (2)
Value: 300
Radius: 35 yards
Effect #3Trigger Spell (64)
Trigger spell: Weak Legs

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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