Tooltip
Leaps to a target, inflicting Physical damage to enemies. Following that, roars loudly, instilling fear into targets for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Jump (effect type 41). Its area radius is 100 yards. It triggers Squash.
What it does
Intimidating Roar is a spell with an instant cast, a range of 40 yards and a 10 sec cooldown. When cast it makes the caster jump to the target up to 100 yards. It also casts Squash.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Effect #1 | Jump (41) Misc value: 10, 20 Radius: 100 yards Trigger spell: Squash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.