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Invent

Spell

Invent

Physical

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10 sec1200 min cooldownSelf Only

Channel your genius to create a new prototype.

Invent

Tooltip

Channel your genius to create a new prototype. Even great minds need to take breaks, thus you can only Invent periodically.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is effect type 294, which the datamine does not name. Its base value is 1.

What it does

Invent is a spell with a 10 sec cast, no range (it targets the caster) and a 20 hr cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time10 sec
Cooldown20 hr
Global cooldownNone
Effect #1Effect 294
Value: 1
Misc value: 1795
Item id 224640

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Reagents