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Invoke Chi-Ji, the Red Crane

Spell

Invoke Chi-Ji, the Red Crane

Nature

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Monk

Instant castSelf Only

Summon an effigy of Chi-Ji for 25 sec that kicks up 3 Gust of Mists when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies.

Invoke Chi-Ji, the Red Crane

Tooltip

Summon an effigy of Chi-Ji for 25 sec that kicks up 3 Gust of Mists when you Blackout Kick, Rising Sun Kick, or Spinning Crane Kick, healing up to 2 allies.

Chi-Ji's presence makes you immune to movement impairing effects, makes Enveloping Mist instant cast, and reduces the mana cost of Enveloping Mist by 20%.

How it works

Its aura procs every time its trigger condition is met.

Invoke Chi-Ji, the Red Crane is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -33.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -33.

What it does

Invoke Chi-Ji, the Red Crane is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks3
Effect #1Apply Aura (6)
Aura type id 108
Value: -33
Misc value: 10
Effect #2Apply Aura (6)
Aura type id 108
Value: -33
Misc value: 14

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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