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Iron Bomb

Spell

Iron Bomb

Fire

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0.5 secThree Hundred Yards

Inflicts 10.6878 Fire damage to an enemy and an additional 4.08081 Fire damage every 2 sec.

Iron Bomb

Tooltip

Inflicts 10.6878 Fire damage to an enemy and an additional 4.08081 Fire damage every 2 sec. for 10 sec.

How it works

Its aura procs every time its trigger condition is met.

Iron Bomb is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10.6878. It scales with 1 times spell power. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.0808 per tick. Its area radius is 300 yards. It ticks every 2 sec, 5 times over the full 10 sec (20.4 base in total).

What it does

Iron Bomb is a Fire spell with a 0.5 sec cast, a range of 300 yards and effects that last 10 sec. When cast it deals Fire damage (base value 10.6878) in a 300 yard radius and applies an aura in a 300 yard radius every 2 sec. It stacks up to 20 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range300 yards (Three Hundred Yards)
Cast time0.5 sec
Duration10 sec
Proc chanceAlways
Max stacks20
Effect #1School Damage (2)
Value: 10.6878
Spell power coefficient: 1
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 4.0808
Radius: 300 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Iron Bomb appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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