Skip to content
Ironfur

Spell

Ironfur

Nature

Advertisement

Druid

Instant cast0.5 sec cooldownSelf Only

Increases armor for 7 sec.

Ironfur

Tooltip

Increases armor for 7 sec. Multiple uses of this ability may overlap.

How it works

Each cast of Ironfur costs 40 Rage. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Ironfur is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 268. Its base value is 124.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 285. It triggers Gift of an Ancient Guardian.

What it does

Ironfur is a Nature spell with an instant cast, no range (it targets the caster), a 0.5 sec cooldown and effects that last 7 sec. When cast it applies an aura. It also casts Gift of an Ancient Guardian.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost40 Rage
RangeSelf Only
Cast timeInstant
Cooldown0.5 sec
Global cooldownNone
Duration7 sec
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 268
Value: 124
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 285
Trigger spell: Gift of an Ancient Guardian

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ironfur appears in: 1 talent.

Talents

  • Ironfur for Druid (Balance, Feral, Guardian, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Ironfur at Wowhead (opens Wowhead in a new tab)