Tooltip
Increases armor by 1.3 for 7 sec. Multiple uses of this ability may overlap.
How it works
Each cast of Ironfur costs 45 Energy. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 465. Its base value is 1.3.
What it does
Ironfur is a Nature spell with an instant cast, no range (it targets the caster), a 0.5 sec cooldown and effects that last 7 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 45 Energy |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 0.5 sec |
| Global cooldown | None |
| Duration | 7 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 465 Value: 1.3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.