Skip to content
Jadefire Stomp

Spell

Jadefire Stomp

Nature

Advertisement

Monk

Instant castVision Range (AOI)

Your abilities have a 6% chance of resetting the cooldown of Jadefire Stomp while fighting within the path.

Jadefire Stomp

Tooltip

Your abilities have a 6% chance of resetting the cooldown of Jadefire Stomp while fighting within the path.

How it works

Jadefire Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.4 times attack power. Its area radius is 30 yards.
  2. Effect 2 is Heal (effect type 10). It scales with 0.91 times spell power. Its area radius is 30 yards.

What it does

Jadefire Stomp is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage in a 30 yard radius and heals in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 0.4
Radius: 30 yards
Effect #2Heal (10)
Spell power coefficient: 0.91
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Jadefire Stomp at Wowhead (opens Wowhead in a new tab)