Tooltip
Trixie jump starts the Mechacycle allowing Naeno to pilot it.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Jump Start is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Jump Start is a Nature spell with a 1 sec cast, a range of 100 yards, a 3 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 1 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Dummy (3) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Jump Start appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Trixie & Naeno in Operation: Mechagon
Journal section: Trixie "The Tech" Tazer
Encounter creatures: Trixie Tazer, Naeno Megacrash, MechacycleDungeon boss ability
Spells that cast it
- Jump StartTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Jump Start at Wowhead (opens Wowhead in a new tab)