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Ka'zir's Hivemind Control

Spell

Ka'zir's Hivemind Control

Shadow

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3 secSelf Only

Reduces damage taken by all allies by 99% when Tek'ris and Ka'zir are within 20 yards of each other.

Ka'zir's Hivemind Control

Tooltip

Reduces damage taken by all allies by 99% when Tek'ris and Ka'zir are within 20 yards of each other.

How it works

Ka'zir's Hivemind Control is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec.
  2. Effect 2 is Dummy (effect type 3). Its base value is 20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 395.
  4. Effect 4 is effect type 140, which the datamine does not name. It triggers Hivemind Energy Management.

What it does

Ka'zir's Hivemind Control is a Shadow spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Hivemind Energy Management.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time3 sec
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 226
Period: every 0.5 sec
Effect #2Dummy (3)
Value: 20
Effect #3Apply Aura (6)
Aura type id 395
Misc value: 17912
Effect #4Effect 140
Trigger spell: Hivemind Energy Management

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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