Tooltip
Reduces damage taken by all allies by 99% when Tek'ris and Ka'zir are within 20 yards of each other.
How it works
Ka'zir's Hivemind Control is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 4 is effect type 140, which the datamine does not name. It triggers Hivemind Energy Management.
What it does
Ka'zir's Hivemind Control is a Shadow spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Hivemind Energy Management.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
| Effect #2 | Dummy (3) Value: 20 |
| Effect #3 | Apply Aura (6) Aura type id 395 Misc value: 17912 |
| Effect #4 | Effect 140 Trigger spell: Hivemind Energy Management |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.