Spell
Kill Shot
Physical
You attempt to finish off a wounded target, dealing (1050% of Attack Power) Physical damage.
Tooltip
You attempt to finish off a wounded target, dealing (1050% of Attack Power) Physical damage. Only usable on enemies with less than 20% health.
How it works
Each cast of Kill Shot costs 10 Focus. It works on charges (charge category 1873); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
Kill Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 10.5 times attack power.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
What it does
Kill Shot is a Physical spell with an instant cast and a range of 40 yards. When cast it deals Physical damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10 Focus |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1873 (charge count not in the datamine) |
| Effect #1 | School Damage (2) Attack power coefficient: 10.5 |
| Effect #2 | Dummy (3) Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Kill Shot appears in: 2 talents.
Talents
- Kill Shot for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Kill Shot (5 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 7 to 10.5 (patch 12.1.0)
Comments
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