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Kindred Spirits

Spell

Kindred Spirits

Physical

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Instant castSelf Only

Form a bond with an ally.

Kindred Spirits

Tooltip

Form a bond with an ally. Every 1 min, you may empower the bond for 10 sec, granting you an effect based on your partner's role, and granting them an effect based on your role.

Protect your bonded partner, redirecting 40% of damage they take to you, unless you fall below 20% health.]?c4[Healer

Focus on your bonded partner, replicating 30% of all healing you deal onto them.][Damager

Energize your bonded partner, granting them 20% of your damage as additional Arcane damage, healing, or absorption.]

How it works

Kindred Spirits is built from 2 client effects, applied in this order:

  1. Effect 1 is Learn Spell (effect type 36).
  2. Effect 2 is Dummy (effect type 3).

What it does

Kindred Spirits is a spell with an instant cast and no range (it targets the caster). When cast it teaches a spell.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Learn Spell (36)
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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