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King of Carnage

Spell

King of Carnage

Physical

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Instant castSelf Only

The last beast standing becomes the, increasing its damage by 10% every 5 sec and vastly increasing the range of some abilities.

King of Carnage

Tooltip

The last beast standing becomes the, increasing its damage by 10% every 5 sec and vastly increasing the range of some abilities.

How it works

Its aura procs every time its trigger condition is met.

King of Carnage is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 50 per tick. It ticks every 5 sec.

What it does

King of Carnage is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 5 sec. It stacks up to 30 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks30
Effect #1Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 226
Value: 50
Period: every 5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

King of Carnage appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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