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Lacerate

Spell

Lacerate

Physical

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Instant castCombat Range

Lacerates the enemy target, dealing 4.50932 bleed damage and making them bleed for 6.76397 damage over 15 sec and causing a high amount of threat.

Lacerate

Tooltip

Lacerates the enemy target, dealing 4.50932 bleed damage and making them bleed for 6.76397 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect on the same target.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Lacerate is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.3528 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (6.76 base in total).
  2. Effect 2 is School Damage (effect type 2). Its base value is 4.5093.

What it does

Lacerate is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura with the bleeding mechanic every 3 sec and deals Physical damage (base value 4.5093). It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 3
Value: 1.3528
Mechanic: Bleeding
Period: every 3 sec
Effect #2School Damage (2)
Value: 4.5093

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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