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Light of Atonement

Spell

Light of Atonement

Physical

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Instant castSelf Only

The Lights of Atonement protect players within from horrifying Sinlight Visions.

Light of Atonement

Tooltip

The Lights of Atonement protect players within from horrifying Sinlight Visions.

How it works

Light of Atonement is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 5 sec. It triggers Sinlight Visions.

What it does

Light of Atonement is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 5 sec. It also casts Sinlight Visions.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 21528
Effect #2Apply Aura (6)
Aura type id 23
Period: every 5 sec
Trigger spell: Sinlight Visions

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Light of Atonement appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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