Tooltip
Horrifying visions of sin are emitted from the Goliath's core, causing players outside of the Lights of Atonement to flee in Fear.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 300 yards.
What it does
Sinlight Visions is a Shadow spell with an instant cast, a range of 300 yards and effects that last 8 sec. When cast it applies an aura with the fleeing mechanic in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 7 Mechanic: Fleeing Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sinlight Visions appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Halkias, the Sin-Stained Goliath in Halls of Atonement
Journal section: Light of Atonement
Encounter creatures: HalkiasDungeon boss ability
Spells that cast it
- Light of AtonementTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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