Tooltip
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light.
Arcing Light
Deals (20.5% of Spell Power) Holy damage to enemies and reduces their movement speed. Heals allies for (48% of Spell Power) every 2 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Light's Hammer.
What it does
Light's Hammer is a spell with a 0.5 sec cast, a range of 30 yards and an 18 sec cooldown. When cast it launches a missile in a 10 yard radius. It also casts Light's Hammer (record #158412).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 0.5 sec |
| Cooldown | 18 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Missile (32) Radius: 10 yards Trigger spell: Light's Hammer |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.