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Light's Hammer

Spell

Light's Hammer

Physical

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0.5 sec18 sec cooldownMedium Range

Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light.

Light's Hammer

Tooltip

Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light.

Arcing Light
Deals (20.5% of Spell Power) Holy damage to enemies and reduces their movement speed. Heals allies for (48% of Spell Power) every 2 sec.

How it works

Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Light's Hammer.

What it does

Light's Hammer is a spell with a 0.5 sec cast, a range of 30 yards and an 18 sec cooldown. When cast it launches a missile in a 10 yard radius. It also casts Light's Hammer (record #158412).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast time0.5 sec
Cooldown18 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Missile (32)
Radius: 10 yards
Trigger spell: Light's Hammer

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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