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Lightning Breath

Spell

Lightning Breath

Nature

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4 secExtra Long Range

Unleashes a gout of electricity, striking all players in a cone in front of the caster and inflicting 50 Nature damage and stunning them for 12 sec.

Lightning Breath

Tooltip

Unleashes a gout of electricity, striking all players in a cone in front of the caster and inflicting 50 Nature damage and stunning them for 12 sec.

How it works

Its dispel type is client id 1.

Lightning Breath is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 50. Its area radius is 40 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 40 yards.

What it does

Lightning Breath is a Nature spell with a 4 sec cast, a range of 60 yards and effects that last 12 sec. When cast it deals Nature damage (base value 50) in a 40 yard radius and applies an aura with the stunned mechanic in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range60 yards (Extra Long Range)
Cast time4 sec
Duration12 sec
Dispel typeDispel type id 1
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 50
Radius: 40 yards
Effect #3Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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