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Lightning Breath

Spell

Lightning Breath

Nature

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1.5 sec3 sec cooldownSelf Only

Inflicts Nature damage to enemies within a 40 yard cone.

Lightning Breath

Tooltip

Inflicts Nature damage to enemies within a 40 yard cone.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Lightning Breath is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 30 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Lightning Breath is a Nature spell with a 1.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 200) in a 30 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1.5 sec
Cooldown3 sec
Global cooldownNone
Duration3 sec
Effect #1Weapon % Damage (31)
Value: 200
Radius: 30 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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