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Lightning Cloud

Spell

Lightning Cloud

Nature

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Instant castMedium Range

Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 221.5 Nature damage and inflicting 83 additional damage every 5 sec.

Lightning Cloud

Tooltip

Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 221.5 Nature damage and inflicting 83 additional damage every 5 sec.

How it works

Lightning Cloud is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 221.5. It scales with 1 times spell power. Its area radius is 10 yards.
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 83 per tick. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 5 sec, 3 times over the full 15 sec (249 base in total).

What it does

Lightning Cloud is a Nature spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it deals Nature damage (base value 221.5) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration15 sec
Effect #1School Damage (2)
Value: 221.5
Spell power coefficient: 1
Radius: 10 yards
Effect #2Persistent Area Aura (27)
Aura type id 3
Value: 83
Spell power coefficient: 1
Radius: 10 yards
Period: every 5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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