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Lightning Spire

Spell

Lightning Spire

Nature

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Instant castTower 100

Galvazzt coalesces electric energy at locations within his chamber, causing lightning strikes that inflict 30 Nature damage to players and knock them back.

Lightning Spire

Tooltip

Galvazzt coalesces electric energy at locations within his chamber, causing lightning strikes that inflict 30 Nature damage to players and knock them back.

A forms from each strike that attempts to Galvazzt. Players standing between the spire and Galvazzt become.

How it works

Lightning Spire is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 5 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 75. Its area radius is 5 yards.

What it does

Lightning Spire is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 30) in a 5 yard radius and has a Knock Back effect in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 30
Radius: 5 yards
Effect #2Knock Back (98)
Value: 75
Misc value: 150
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Lightning Spire appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Lightning Spire at Wowhead (opens Wowhead in a new tab)