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Mad Dash

Spell

Mad Dash

Physical

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Instant castFive Hundred Yards

Borka the Brute charges forward trampling over anything in his path inflicting 200 Physical damage and interrupting spell casts for 3 sec.

Mad Dash

Tooltip

Borka the Brute charges forward trampling over anything in his path inflicting 200 Physical damage and interrupting spell casts for 3 sec.

How it works

Mad Dash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200.
  2. Effect 2 is Interrupt Cast (effect type 68).

What it does

Mad Dash is a Physical spell with an instant cast, a range of 500 yards and effects that last 3 sec. When cast it deals Physical damage (base value 200) and interrupts spellcasting.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range500 yards (Five Hundred Yards)
Cast timeInstant
Duration3 sec
Effect #1School Damage (2)
Value: 200
Effect #2Interrupt Cast (68)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Mad Dash appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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