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Magic Resonance

Spell

Magic Resonance

Arcane

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Instant castSuper Long

Arcane and Nature damage from the Wrath of Azshara marks its target, increasing Arcane and Nature damage taken by 10% for 5 min.

Magic Resonance

Tooltip

Arcane and Nature damage from the Wrath of Azshara marks its target, increasing Arcane and Nature damage taken by 10% for 5 min. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Magic Resonance is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Magic Resonance is an Arcane spell with an instant cast, a range of 150 yards and effects that last 5 min. When cast it applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range150 yards (Super Long)
Cast timeInstant
Duration5 min
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 72
Effect #2Apply Aura (6)
Aura type id 4
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Magic Resonance appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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