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Magma Spew

Spell

Magma Spew

Fire

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Instant castLonger Range

Fire spell.

Magma Spew

How it works

Magma Spew is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 3 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 10 per tick. Its area radius is 3 yards. It ticks every 1 sec, 5 times over the full 5 sec (50 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 3 yards.

What it does

Magma Spew is a Fire spell with an instant cast, a range of 45 yards and effects that last 5 sec. When cast it deals Fire damage (base value 60) in a 3 yard radius, applies an aura in a 3 yard radius every 1 sec and applies an aura with the disoriented mechanic in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range45 yards (Longer Range)
Cast timeInstant
Duration5 sec
Effect #1School Damage (2)
Value: 60
Radius: 3 yards
Effect #2Apply Aura (6)
Aura type id 70
Value: 10
Radius: 3 yards
Period: every 1 sec
Effect #3Apply Aura (6)
Aura type id 5
Mechanic: Disoriented
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Magma Spew appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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