How it works
Magma Spew is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 3 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 10 per tick. Its area radius is 3 yards. It ticks every 1 sec, 5 times over the full 5 sec (50 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 3 yards.
What it does
Magma Spew is a Fire spell with an instant cast, a range of 45 yards and effects that last 5 sec. When cast it deals Fire damage (base value 60) in a 3 yard radius, applies an aura in a 3 yard radius every 1 sec and applies an aura with the disoriented mechanic in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 60 Radius: 3 yards |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 10 Radius: 3 yards Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Magma Spew appears in: 1 spell that casts it.
Spells that cast it
- Magma SpewTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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