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Magma Spew

Spell

Magma Spew

Fire

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3.5 secRanged Weapon

Fire spell.

Magma Spew

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Magma Spew is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 30 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.5 per tick. Its area radius is 30 yards. It ticks every 1.5 sec, 10 times over the full 15 sec (15 base in total).

What it does

Magma Spew is a Fire spell with a 3.5 sec cast, a range of 30 yards and effects that last 15 sec. When cast it deals Fire damage (base value 20) in a 30 yard radius and applies an aura in a 30 yard radius every 1.5 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Ranged Weapon)
Cast time3.5 sec
Duration15 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 20
Radius: 30 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 1.5
Radius: 30 yards
Period: every 1.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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