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Magnetic Field

Spell

Magnetic Field

Arcane

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Instant castMedium Range

Projects a magnetic field towards the target, locking them in place.

Magnetic Field

Tooltip

Projects a magnetic field towards the target, locking them in place. In addition, the target will take an extra 30% damage from all sources. Lasts 6 sec.

How it works

Its dispel type is client id 1.

Magnetic Field is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 30.

What it does

Magnetic Field is an Arcane spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range30 yards (Medium Range)
Cast timeInstant
Duration6 sec
MechanicRooted
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 26
Effect #2Apply Aura (6)
Aura type id 87
Value: 30
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Magnetic Field appears in: 1 boss encounter.

Boss encounters

  • Mimiron in Ulduar
    Journal section: Stage Three: Aerial Command Unit > Assault Bot
    Encounter creatures: MimironRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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