Tooltip
Mangle the target for 100% normal damage plus 0.104678 and causes the target to take 30% additional damage from Maul, Shred, and bleed effects for 12 sec. Awards 1 combo points.
How it works
Casting it triggers a 1 sec global cooldown.
Mangle is built from 3 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 0.1047. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 30.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 100.
What it does
Mangle is a Physical spell with an instant cast, a range of 5 yards and effects that last 12 sec. When cast it deals weapon damage (base value 0.1047), applies an aura and deals a percentage of weapon damage (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Effect #1 | Weapon Damage (58) Value: 0.1047 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 30 Misc value: 15 |
| Effect #3 | Weapon % Damage (31) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.