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Manifest Nightmares

Spell

Manifest Nightmares

Shadow

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Instant castThree Hundred Yards

While under the influence, inflict 15.9552 Shadow Damage to allies every 2 sec for 6 sec.

Manifest Nightmares

Tooltip

While under the influence, inflict 15.9552 Shadow Damage to allies every 2 sec for 6 sec.

Each pulse also leaves behind a.

Upon expiration, summons a Horrific Vision at your destination.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 15.9552. Its area radius is 5 yards.

What it does

Manifest Nightmares is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 15.9552) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 15.9552
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Manifest Nightmares appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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