Tooltip
Inflicts 92.3597 Nature damage to all enemies and disorienting them for 8 sec.
How it works
Marauding Mists is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 92.3597. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 8 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50. Its area radius is 8 yards.
What it does
Marauding Mists is a Nature spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals Nature damage (base value 92.3597) in an 8 yard radius, applies an aura with the disoriented mechanic in an 8 yard radius and applies an aura in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 92.3597 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented Radius: 8 yards |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: 50 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Marauding Mists appears in: 1 boss encounter.
Boss encounters
- The Soultakers in Broken Isles
Journal section: Reaver Jdorn
Encounter creatures: Reaver Jdorn, Soultrapper Mevra, Captain HringRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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