Tooltip
Igira inflicts 70 Shadowflame damage, knocking back players and igniting three areas for torment. Players standing within an ignited area cause it to shrink, but suffer while Igira forges her next weapon.
If no area is extinguished, Igira unleashes.][]
While forging a weapon, each of Igira's hammer strikes launches.
How it works
Each cast of Marked for Torment costs 100 Energy.
Marked for Torment is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 100. Its area radius is 45 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 70. Its area radius is 300 yards.
What it does
Marked for Torment is a Fire and Shadow spell with a 1.6 sec cast and a range of 300 yards. When cast it has a Knock Back effect in a 45 yard radius and deals Fire and Shadow damage (base value 70) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Cost | 100 Energy |
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 1.6 sec |
| Effect #1 | Knock Back (98) Value: 100 Misc value: 125 Radius: 45 yards |
| Effect #2 | School Damage (2) Value: 70 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Marked for Torment appears in: 1 boss encounter.
Boss encounters
- Igira the Cruel in Amirdrassil, the Dream's Hope
Encounter creatures: Igira the CruelRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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