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Marked for Torment

Spell

Marked for Torment

FireShadow

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1.6 secThree Hundred Yards

Igira inflicts 70 Shadowflame damage, knocking back players and igniting three areas for torment.

Marked for Torment

Tooltip

Igira inflicts 70 Shadowflame damage, knocking back players and igniting three areas for torment. Players standing within an ignited area cause it to shrink, but suffer while Igira forges her next weapon.

If no area is extinguished, Igira unleashes.][]

While forging a weapon, each of Igira's hammer strikes launches.

How it works

Each cast of Marked for Torment costs 100 Energy.

Marked for Torment is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 100. Its area radius is 45 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 70. Its area radius is 300 yards.

What it does

Marked for Torment is a Fire and Shadow spell with a 1.6 sec cast and a range of 300 yards. When cast it has a Knock Back effect in a 45 yard radius and deals Fire and Shadow damage (base value 70) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Shadow
Cost100 Energy
Range300 yards (Three Hundred Yards)
Cast time1.6 sec
Effect #1Knock Back (98)
Value: 100
Misc value: 125
Radius: 45 yards
Effect #2School Damage (2)
Value: 70
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Marked for Torment appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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