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Marked for Torment

Spell

Marked for Torment

FireShadow

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Instant castThree Hundred Yards

Fire/Shadow spell.

Marked for Torment

How it works

Marked for Torment is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Hacking Torment.
  2. Effect 2 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Slicing Torment.
  3. Effect 3 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Flaying Torment.
  4. Effect 4 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Marked for Torment.

What it does

Marked for Torment is a Fire and Shadow spell with an instant cast and a range of 300 yards. It also casts Hacking Torment, Slicing Torment, Flaying Torment and Marked for Torment (record #422961).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Shadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Effect 203
Radius: 300 yards
Trigger spell: Hacking Torment
Effect #2Effect 203
Radius: 300 yards
Trigger spell: Slicing Torment
Effect #3Effect 203
Radius: 300 yards
Trigger spell: Flaying Torment
Effect #4Effect 203
Radius: 300 yards
Trigger spell: Marked for Torment

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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