Spell
Master Poisoner
Physical
Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.
Tooltip
Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.
How it works
Master Poisoner is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.
What it does
Master Poisoner is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 30 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 30 Misc value: 22 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: 20 Misc value: 3 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: 20 Misc value: 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.