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Maul

Spell

Maul

Physical

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1.5 secCombat Range

The caster rears up then smashes both paws down, inflicint Physical damage to all enemies in front of the caster.

Maul

Tooltip

The caster rears up then smashes both paws down, inflicint Physical damage to all enemies in front of the caster.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 20 yards.

What it does

Maul is a Physical spell with a 1.5 sec cast and a range of 5 yards. When cast it deals Physical damage (base value 300) in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time1.5 sec
Effect #1School Damage (2)
Value: 300
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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