Tooltip
Inflicts 60 Fire damage to nearby enemies and reduces their movement speed by 15% for 20 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Melt Ore is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. Its area radius is 5 yards. It ticks every 1 sec, 20 times over the full 20 sec (60 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -15. It applies the snared mechanic. Its area radius is 5 yards.
What it does
Melt Ore is a Fire spell with a 1.5 sec cast, a range of 5 yards and effects that last 20 sec. When cast it applies an aura in a 5 yard radius every 1 sec and applies an aura with the snared mechanic in a 5 yard radius. The client files the whole spell under the snared mechanic. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Duration | 20 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3 Radius: 5 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -15 Mechanic: Snared Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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