Spell
Meteor
Fire
Calls down a meteor which lands at the target location after 3 sec, dealing (900% of Spell Power) Fire damage to all enemies, and burns the ground, dealing Fire damage over 4 sec to all enemies in...
Tooltip
Calls down a meteor which lands at the target location after 3 sec, dealing (900% of Spell Power) Fire damage to all enemies, and burns the ground, dealing Fire damage over 4 sec to all enemies in the area.
The enemy closest to the center of the Meteor's impact takes 75% increased damage. Damage reduced beyond 8 targets.
How it works
Meteor is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 8 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Meteor Burn.
- Effect 3 is Trigger Missile (effect type 32). Its area radius is 8 yards. It triggers Meteor.
What it does
Meteor is a Fire spell with an instant cast and a range of 100 yards. When cast it launches a missile and launches a missile in an 8 yard radius. It also casts Meteor Burn and Meteor (record #351140).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 8 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Meteor Burn |
| Effect #3 | Trigger Missile (32) Radius: 8 yards Trigger spell: Meteor |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.