Tooltip
Calls down a meteor which lands at the target location after 3 sec, dealing Fire damage. Also burns the ground, dealing additional Fire damage for 8 sec to enemies in the area.
How it works
Meteor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 500. It scales with 3.75 times spell power. Its area radius is 8 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Meteor Burn.
What it does
Meteor is a Fire spell with an instant cast and a range of 40 yards. When cast it deals Fire damage (base value 500) in an 8 yard radius and launches a missile. It also casts Meteor Burn.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 500 Spell power coefficient: 3.75 Radius: 8 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Meteor Burn |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.