Tooltip
Inflicts of normal weapon damage to an enemy, stunning it for 2 sec.
How it works
Mighty Charge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Mighty Charge is a Physical spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it deals Physical damage (base value 10) and applies an aura with the stunned mechanic. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mighty Charge appears in: 1 spell that casts it.
Spells that cast it
- Mighty ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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