Tooltip
Assaults the target's mind with Shadow energy, causing 7.2 Shadow damage over 3 sec and slowing their movement speed by 50%
Generates 16 Insanity over the duration.
How it works
Casting it triggers a 1.5 sec global cooldown.
Mind Flay is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.8 per tick. It ticks every 0.8 sec, 4 times over the full 3 sec (7.2 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 24. Its base value is 4 per tick. It ticks every 0.8 sec, 4 times over the full 3 sec (16 base in total).
- Effect 4 is Dummy (effect type 3). Its base value is 4.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 40 yards and effects that last 3 sec. When cast it applies an aura every 0.8 sec and applies an aura with the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1.8 Period: every 0.8 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 24 Value: 4 Misc value: 3 Period: every 0.8 sec |
| Effect #4 | Dummy (3) Value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.