Tooltip
Inflicts Spellshadow damage to an enemy every 1 sec for 6 sec. The target has it movement speed reduced by 50% and the damage it takes increased by 15%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Mind Flay is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 75 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 6 times over the full 6 sec (450 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 15.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 20 yards, a 6 sec cooldown and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Mechanic | Snared |
| Effect #1 | Apply Aura (6) Aura type id 70 Value: 75 Spell power coefficient: 0.1 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 15 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.