Tooltip
Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Misdirection is built from 2 client effects, applied in this order:
- Effect 1 is effect type 130, which the datamine does not name. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Misdirection is a spell with an instant cast, a range of 100 yards, a 30 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Effect 130 Value: 100 Misc value: 38000 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.