Tooltip
Inflicts weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 60% for 8 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Mortal Cleave is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -60. Its area radius is 8 yards.
What it does
Mortal Cleave is a Physical spell with an instant cast, a range of 5 yards, a 3 sec cooldown and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 300) in an 8 yard radius and applies an aura in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Effect #1 | Weapon % Damage (31) Value: 300 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -60 Misc value: 127 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.